Requiring a one-time authentication of a game code for a physically purchased copy of a title is annoying, but validating a game CD key isn’t really a problem for any but the most Internet-deprived. Clearly no one was prevented from downloading Skyrim in any meaningful way. According to a certain major torrent site that rhymes with “Eyelet Spay,” the first ripped versions of Skyrim appeared on - the day Skyrim launched. The Pirate Bay is full of ripped copies of every title that Hines mentions. Forcing people to download part of a game because you think it will defray piracy for a vanishingly small amount of time is a silly way to safeguard sales. What I’m also for, however, is common sense. The company absolutely deserves to earn an income on its product, and playing a game you didn’t pay for does deprive the creator of the profit of a sale while enriching the pirate, who gains access to the content. Games like Fallout 4 are enormous projects that involve the efforts of hundreds of people working for years. ![]() I’m sympathetic to Bethesda’s desire to prevent piracy.
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